![]() [ECO code D26] |
The Furman Variation White's K4(e4) Pawn moves again, now to K5(e5) attacking Black's knight. Equality White Black White Black 1. P-Q4 P-Q4 6. Q-K2 P-QR3 2. P-QB4 PxP 7. PxP BxP 3. Kt-KB Kt-KB3 8. 0-0 Kt-B3 4. P-K3 P-K3 9. P-K4 P-KKt4 5. BxP P-B4! 10. P-K5 Example ends: Undo or Jump or Clear |