Chess Board
[ECO code D00] Move Move Here
QP. GAME - Blackmar-Diemer Gambit
Netherlands Var. - The Teichmann Variation

White exchanged, developing (best) his king's knight to remove Black's pawn on KB3(f3).
Black develops his Queen's Bishop to KKt5(g4) and pins the White KKt, halving White's QP support.
	White	Black
 1.	P-Q4	P-Q4
 2.	P-K4!?  PxP
 3.	Kt-QB3	P-KB4
 4.	P-B3	PxP
 5.	KtxP	B-Kt5

WHITE to Move or Undo or Jump or Clear
 
Do not scroll the screen...!  
You can do better than that! Try another move!!

- press your browser "back" button to see the board again -
(ignore if you scrolled to here)